﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using AIProject.AI;

namespace AIProject.Pylos
{
    class Pylos
    {
        State state;

        public Pylos()
        {
            state = new State();
        }

        public void update(Action a)
        {
            state.update(a);
        }

        public Percept getPercept()
        {
            return new Percept(state);
        }

        public void print()
        {
            state.print();
        }
    }
}
